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Fiendsmith’s Sequence
Mansion of the Dreadful Dolls
Service Puppet Play
Gimmick Puppet Rouge Doll
Cosmic Tree Irmistil
Fiend Reflection of the Millennium
Gimmick Puppet Cattle Scream
Mementotlan Shleepy
Silvy of the White Forest
Vaalmonica Creation
Dragon's Light and Darkness
Meteoroa Drytron
Fiendsmith's Sanct
World Gears Of Theurlogical Demiurgy
Sprind The Irondash Dragon
Shura The Combat Star
Infernoid Tierra
Absorouter Dragon
Adamancipator Researcher
Exxod Fires of Rage
Army of the Haunted
Adamancipator Analyzer
Effect Veiler
Baneshade
Bazoo the Soul-Devourer
Extox Hydra
Return Soul
Shadow Impulse
Sauravis, the Ancient and Ascended
Borreload Furious Dragon
Smile Potion
Masked HERO Dark Law
Imperial Order
Gagaga Magician
Megalith Ophiel
Compulsory Evacuation Device
Number 100: Numeron Dragon
Burgundy the Magic Elf
Stained Glass Of Light And Dark
Caius The Shadow Monarch
Magikey Fiend - Transfurlmine
Batteryman Solar
Adamancipator Risen - Raptite
Alpha The Electromagnet Warrior
Adamancipator Seeker
Armed Dragon LV3
Trade-In
If this card is Normal or Special Summoned: You can Special Summon 1 Level 4 or lower Beast monster from your Deck in face-down Defense Position, then if this card is in Attack Position, change it to Defense Position. If this card is destroyed: You can Special Summon 1 “Koala” monster or 1 “Tree Otter” from your Deck, and if you do, apply this effect until the end of the next turn.
● Non-Effect Beast monsters you control gain ATK equal to their original DEF.
You can only use each effect of “Eucalyptus Mole” once per turn.



