Basket
Ruddy Rose Witch
Tri-Brigade Nervall Super Rare
Light End Sublimation Dragon
Fiend Griefing
Armed Dragon Thunderbolt
Gold Sarcophagus
Lonefire Blossom
Nobleman Of Crossout
Numeron Chaos Ritual
Grand Horn Of Heaven
Lord of the Missing Barrows
Prank Kids Place
Reasoning
Madolche Mini Meowcaroons
Paleozoic Cambroraster
Eldlich the Golden Lord
Ancient Forest
Compulsory Evacuation Device
Miasma Necromancer
Junk Speeder
Dragonmaid Downtime
Exxod Fires of Rage
Gouki Dragon Ogre
Plunder Patrollship Brann
Dark Eruption
Book Of Moon
Herald Of Ultimateness
Day-Breaker the Shining Magical Warrior
Mariamne Paradox, the True Dracophoenix Knight
Discard 1 card, then reveal 1 Fusion Monster in your Extra Deck; add 1 of the Fusion Materials whose names are mentioned on that revealed monster from your Deck or GY to your hand, except the discarded card, then you can add a second such card to your hand, if the first card added was a Normal Monster. For the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Fusion Monsters. You can only activate 1 “Fusion Draft” per turn.



